SQLDoom Project Renders Classic First-Person Gameplay Using Relational Queries

By Kyle Orland · Ars Technica · 2026-10-02

SQLDoom Project Renders Classic First-Person Gameplay Using Relational Queries

Ars Technica reports that developer Lukas Vogel successfully implemented a full-color version of Doom within a database environment. The project utilizes CedarDB tables to manage game geometry and state, relying on roughly 1,300 lines of SQL code to generate thirty-five frames pe

Ars Technica reports that developer Lukas Vogel successfully implemented a full-color version of Doom within a database environment. The project utilizes CedarDB tables to manage game geometry and state, relying on roughly 1,300 lines of SQL code to generate thirty-five frames pe