Sony Faces Multi-Year Release Gaps as Live Service Strategy Falters
By Rob Fahey · GamesIndustry.biz · 2026-08-21

GamesIndustry.biz reports that Sony is grappling with significant opportunity costs following its aggressive push into the live service market. Key internal studios like Guerrilla Games and Naughty Dog have reportedly spent years on multiplayer projects that were either canceled
GamesIndustry.biz reports that Sony is grappling with significant opportunity costs following its aggressive push into the live service market. Key internal studios like Guerrilla Games and Naughty Dog have reportedly spent years on multiplayer projects that were either canceled