Take-Two Net Bookings Slide 18% Despite GTA 6 Pre-Order Surge and NBA 2K27 Launch
According to GamesIndustry.biz, Take-Two Interactive reported a 16% revenue decline for its second fiscal quarter, totaling $1.50 billion. While total net bookings fell to $1.60 billion, the publisher highlighted unprecedented pre-order demand for Grand Theft Auto 6, which is scheduled for a November 19 release. This momentum helped the company maintain its full-year bookings outlook of $8 billion.

Context from Industry Pulse
Take-Two is navigating a transitional period where legacy titles and mobile growth must sustain the company until its next blockbuster release. The 18% dip in net bookings reflects the volatility of the annual sports cycle, especially when a major title like NBA 2K27 misses its forecast. However, the publisher has raised its full-year GAAP revenue guidance to a maximum of $8.18 billion, signaling extreme confidence in the upcoming Grand Theft Auto 6 launch. By maintaining its $8 billion bookings outlook despite current shortfalls, the firm is betting heavily that the next ten days will trigger a massive financial recovery driven by the record-breaking pre-order activity reported by GamesIndustry.biz.
Financial results for the second quarter show that Take-Two missed its initial bookings guidance of $1.62 billion to $1.67 billion. As GamesIndustry.biz reports, the decline was partly due to NBA 2K27 failing to meet internal forecasts during an unusually competitive launch window. Despite selling 4 million units since September 4 and marking the second-highest launch in franchise history, the basketball title could not offset broader dips in the portfolio.
The Grand Theft Auto series remains the company's strongest pillar. GamesIndustry.biz notes that Grand Theft Auto 5 has reached nearly 235 million total units sold. Furthermore, the brand saw double-digit growth in both recurrent consumer spending and active monthly memberships for its premium subscription service. This performance exceeded the publisher's quarterly expectations even as the industry prepares for the next major installment in the franchise.
Operational costs are expected to climb significantly in the coming months. GamesIndustry.biz reports that management anticipates a 21% year-on-year increase in third-quarter expenses, largely attributed to the massive marketing campaign supporting the upcoming Grand Theft Auto 6. The publisher expects this investment to pay off with third-quarter net bookings potentially reaching $3.5 billion, nearly double the figures from the same period last year.
Performance across other segments of the business remained stable or saw moderate growth. The Borderlands franchise hit a milestone of 100 million units sold, while mobile titles like Toon Blast and Words With Friends experienced single-digit revenue increases. According to GamesIndustry.biz, the company also saw success in the Chinese market, where its collaborative NBA 2K All-Star project with Tencent surpassed 11 million registered users.
The Industry Pulse Bottom Line
Take-Two is trading short-term quarterly misses for a massive third-quarter expansion. The company’s financial health now rests almost entirely on the successful November 19 launch of Grand Theft Auto 6.