Epic Games Shifts Quixel Megascans to Permanent Free Access Model
Epic Games has transitioned the Quixel Megascans library to a permanently free resource via the Fab marketplace, as reported by Creative Bloq. The collection, which includes approximately 23,000 photogrammetry-based assets, is now available for use across various game engines and tools, marking a significant shift in asset accessibility for 3D artists and developers.

Context from Industry Pulse
The permanent removal of paywalls for Quixel Megascans aligns with the launch of the Fab marketplace, a unified platform designed to streamline asset discovery for creators. By making 23,000 high-quality scans free, Epic Games is lowering the barrier to entry for photorealistic environmental design. This move coincides with broader industry trends where architectural and design projects increasingly utilize concrete, brick, and organic textures, as seen in recent pyramidal bathhouses and coastal residences. The inclusion of AI training rights suggests that Epic Games is positioning its massive library as a foundational dataset for generative tools, potentially influencing how future digital environments are synthesized from real-world photogrammetry.
The transition to a free model for Quixel Megascans represents a major expansion of resources for the digital art community. According to Creative Bloq, the library consists of thousands of production-ready items ranging from 3D models and vegetation to decals and physically based rendering surfaces. These assets are created by scanning real-world environments and objects, providing high-fidelity options for professionals in visual effects, game development, and architectural visualization.
Updating the Fab marketplace to reflect these changes will continue through November 12, as Creative Bloq reports. During this window, individual asset listings are being adjusted to eliminate costs for users. The new terms of service also introduce a significant shift regarding artificial intelligence. Users are now permitted to utilize Megascans and Megaplants data to train AI models, specifically to assist in the generation of photorealistic digital environments.
Financial adjustments are also being managed for recent customers. According to Creative Bloq, individuals who purchased Quixel bundles or specific Megascans assets on or after the start of 2025 are eligible for refunds. These reimbursements will be issued to Epic Account Balances by the end of the year. Notably, those receiving refunds will retain their existing licenses along with the newly granted rights for AI training.
The licensing structure under the Fab platform has been designed to support broad industry use. As Creative Bloq notes, the Fab Standard License allows these assets to be integrated into any preferred tool or game engine. This flexibility is supported by the marketplace's organizational features, such as channels that help creators identify compatible engines and various license tiers including Creative Commons and professional options.
The Industry Pulse Bottom Line
Epic Games is leveraging its vast Quixel library to anchor the Fab marketplace, offering free high-fidelity assets and AI training rights to secure its position as the primary infrastructure provider for 3D creators.